package game.map 
{
	/**
	 * ...
	 * @author rnk
	 */
	public class UnitTypes 
	{
		
		public static const FOOTMAN:String = "footman";
		public static const KNIGHT:String = "knight";
		public static const LANDSKNEHT:String = "landskneht";
		public static const ARCHER:String = "archer";
		public static const SHIP:String = "ship";
		
		public static const UNIT_PARAMS:Object = {
			"knight": { attack:2, defend:2, cost:3 , hp:2 }, 
			"landskneht": { attack:2, defend:1, cost:2, hp:1 }, 
			"archer": { attack:1, defend:2, cost:2 , hp:1 },
			"footman": { attack:1, defend:1, cost:1, hp:1 }
		};
		
	}

}